Zeus Unite
Item Database Management System

Zeus Unite – IDM is a Powerful Item Database Management System for Unity Projects and Games. You can quickly Create Databases with Items and Blueprints and access them inside your Unity Game Project!

Change the Way you Create Items in Unity
With Zeus Unite - Item Database Management System

Zeus Unite – IDM is a Powerful Item Database Management system for Unity projects and games. You can manage multiple items and blueprint databases inside the Unity editor. Create items for your Unity project/game. Add attributes and tags to items to define logic and actions for the items. Inside the blueprint editor, you can manage blueprints that come with ingredients and amount settings and time to craft if necessary.

How to Use the Item Database

Inside the Editor you can find a Quick How To Use.

Zeus Unite – Item Database Management comes with a PDF Manual and Documentation.

You can find on the Zeus Unite Website more Information and a Online Documentation about the Item Database Management System.

Item Database Editor

Blueprint Database Editor

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The  Item Database Management System is a Unity Asset that can be purchased and downloaded on the Unity Asset Store.

You can extend the Item Database Management System by yourself, the Code is full Open Source.

Create Multiple Item Databases

Add and Remove new Attributes and Item Tags

Manage Items and Blueprints inside your Project

Zeus Unite - Item Database Management Features

Visual Item Editor

  • Add Edit and Remove different Item Databases.
  • Add and Remove Attributes and Tag for Items.
  • Add new Items, Edit Existing Items, and remove items.


Edit item attributes and tags to define additional behavior to your items. Set-up basic settings like name and type, weight, and much more to compose all items.

Store Items in their Individual Item Type Database to keep everything Organized and Sorted.

Visual Blueprint Editor

  • Add, edit and remove different Blueprint Databases.
  • Add, edit, and remove Blueprints.


Select the final item and add ingredients to it, save your Blueprint with a custom name, crafting time, and amount of ingredients need to craft.

Change Display Settings

  • Change the look of the item editor or choose presets
  • Use additional Display Settings in the Editor to display additional information

Enum Creation

This feature is currently in development but offers features used by the Item and Blueprint Editor.

ItemTags and the Database Enums are Auto Generated with the Enum Editor.

Useful Methods

Every Class contains different Methods that can be use to access the Databases, Items, and Blueprints. It will help to build your system around the Zeus Unite – Item Database Management.

Example: GetItemByName(string name)

No Runtime Overhead

Every The Zeus Unite – Item Database Management Editor is only functional inside the Unity Editor and disabled during Playmode to prevent Runtime Overhead through the System.

Managing and accessing an item database has never been so easy! It fits the most Game genres, like RPG, Survival, 2D, or 3D games. You can make use of RTS Games and Idle Games. It fits in everything that needs items inside a Game Project! With the Zeus Unite – Item Database Management System you got all items and blueprints for your Game Project under Control.