S: FollowFixedUpdate, Makes another Object follow this

FollowFixedUpdate can be used to create as example a quick and easy First Person Camera
S: CinemachineDollyTrackMover, Move a Cinemachine Dolly Track Camera on the Track

CinemachineDollyTrackMover Script lets you move a Cinemachine Virtual Camera to Move on a Dolly Track Path.
S: DebugDisable, Turn off all Debug Logs in Runtime

You might missed to edit out some Debug Logs or forgot about them when exporting your Game. To make sure they wont impact your Game in Runtime you can Disable the unityLogger on Startup