Oscillator.cs can be used for 2D and 3D Games within Unity. Attached you can Oscillate A Object between Starting Position and End Position
This Class can be Handy in many cases and can be used for many different Aspects. We are going to Create a Timer Class and Wrap a MonoBehaviour Up to perform the Update Method.
Update #2 For Aircraft Sketch Shooter goes Live. We Improved the Gameplay and Overall Experience in Aircraft Sketch Shooter. Additional Languages Available AircraftSketchShooter will be now available in Multiple Languages.English, German, Japanese, Russian, Spanish, Chinese (Simplified) and Portuguese. The Game detects your System Language and change the Language based on your System. New UserInterface The […]